Tim Grey Workflow Tim Grey Basic Workflow Sh-F9 TEXTmakeMakeÿÿÿÿMakeMk nullobj ClssAdjLUsngObjcAdjLTypetypeLevelsLvlsTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Levels 1TEXTsetSetÿÿÿÿSetsetdnullobj EnmrAdjLOrdnTrgtT ObjcLevelsLvlsAdjsVlLsObjcLvlAChnlobj EnmrChnlChnlCmpsGmm doub?ðTEXTmakeMakeÿÿÿÿMakeMk nullobj ClssAdjLUsngObjcAdjLTypeObjcColor BalanceClrBShdLVlLslonglonglongMdtLVlLslonglonglongHghLVlLslonglonglongPrsLboolTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Color Balance 1TEXTsetSetÿÿÿÿSetsetdnullobj EnmrAdjLOrdnTrgtT ObjcColor BalanceClrBMdtLVlLslonglonglongTEXTmakeMakeÿÿÿÿMakeMk nullobj ClssAdjLUsngObjcAdjLTypeObjcHue/SaturationHStrClrzboolTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Hue/Saturation 1TEXTsetSetÿÿÿÿSetsetdnullobj EnmrAdjLOrdnTrgtT ObjcHue/SaturationHStrAdjsVlLsObjcHst2H longStrtlongLghtlongTEXTselectSelectÿÿÿÿSelectslctnullobj propLyr BckgTEXTmakeMakeÿÿÿÿnullnullobj ClssLyr UsngObjcLyr Nm TEXTImage CleanupTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Hue/Saturation 1TEXTmakeMakeÿÿÿÿMakeMk nullobj ClssLyr UsngObjcLyr Nm TEXT Dodge & BurnMd enumBlnMOvrlFlNtbool /Tim Grey Basic Workflow Prompted Ct-Sh-F9 copyTEXTmakeMakeÿÿÿÿMakeMk nullobj ClssAdjLUsngObjcAdjLTypetypeLevelsLvlsTEXTstopStopÿÿÿÿnullMsgeTEXTÜA Levels adjustment layer will now be created. In the Levels dialog box, adjust the black point, white point, and middle-tone Input sliders. Hold the Alt (Option) key for the black and white points for clipping preview.CntnboolTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Levels 1TEXTsetSetÿÿÿÿSetsetdnullobj EnmrAdjLOrdnTrgtT ObjcLevelsLvlsAdjsVlLsObjcLvlAChnlobj EnmrChnlChnlCmpsGmm doub?ðTEXTmakeMakeÿÿÿÿMakeMk nullobj ClssAdjLUsngObjcAdjLTypeObjcColor BalanceClrBShdLVlLslonglonglongMdtLVlLslonglonglongHghLVlLslonglonglongPrsLboolTEXTstopStopÿÿÿÿnullMsgeTEXT©A Color Balance adjustment layer will now be created. Adjust the sliders to achieve the best overall color balance, checking all three to see what results they provide.CntnboolTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Color Balance 1TEXTsetSetÿÿÿÿSetsetdnullobj EnmrAdjLOrdnTrgtT ObjcColor BalanceClrBMdtLVlLslonglonglongTEXTmakeMakeÿÿÿÿMakeMk nullobj ClssAdjLUsngObjcAdjLTypeObjcHue/SaturationHStrClrzboolTEXTstopStopÿÿÿÿnullMsgeTEXTîA Hue/Saturation adjustment layer will now be created. Adjust the Hue as desired, typically increasing it slightly, but be wary of adjustments above about +20. Remember you can adjust the individual color channels from the Edit dropdown.CntnboolTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Hue/Saturation 1TEXTsetSetÿÿÿÿSetsetdnullobj EnmrAdjLOrdnTrgtT ObjcHue/SaturationHStrAdjsVlLsObjcHst2H longStrtlongLghtlongTEXTselectSelectÿÿÿÿSelectslctnullobj propLyr BckgTEXTmakeMakeÿÿÿÿnullnullobj ClssLyr UsngObjcLyr Nm TEXTImage CleanupTEXTstopStopÿÿÿÿnullMsgeTEXTÚA new layer for using the Clone Stamp tool (and Healing Brush) will now be created. Be sure to choose the All Layers option from the Sample popup on the Options bar, and turn on the button to ignore adjustment layers.CntnboolTEXTselectSelectÿÿÿÿSelectslctnullobj nameLyr Hue/Saturation 1TEXTmakeMakeÿÿÿÿMakeMk nullobj ClssLyr UsngObjcLyr Nm TEXT Dodge & BurnMd enumBlnMOvrlFlNtboolTEXTstopStopÿÿÿÿStopStopMsgeTEXTŸA layer for Dodging & Burning will now be created. Paint with a soft-edged brush at an Opacity of about 10% to 20% using black to darken and white to lighten.Cntnbool